Type definition for different configurations of 3D culling.
Culling means skipping drawing of specific geometry parts, based on its orientation.
'disabled' -> full geometry is drawn.
'disabled'
'cull-back' -> the behind of geometry is not drawn.
'cull-back'
'cull-front' -> the front of geometry is not drawn.
'cull-front'
Type definition for different configurations of 3D culling.
Culling means skipping drawing of specific geometry parts, based on its orientation.
'disabled'
-> full geometry is drawn.'cull-back'
-> the behind of geometry is not drawn.'cull-front'
-> the front of geometry is not drawn.