3D surface series tips
Applies to: SurfaceGridSeries3D, SurfaceMeshSeries3D, WaterfallSeries3D
- Disable lighting by setting SuppressLighting to false if light reflections and shading are not needed.
- If contour lines are used, use FastColorZones or FastPalettedZones instead of ColorLineBy.. or PalettedLineBy.. .
Applies to: SurfaceGridSeries3D
- With scrolling data (like 3D-spectrum or spectrogram), use InsertRowBackAndScroll() and InsertColumnBackAndScroll() methods to update data and axis ranges.
info
Check InsertRowBackAndScroll / InsertColumnBackAndScroll usage in examples AudioSpectrogram3D and ExampleSpectrogram from our Demo.