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3D surface series tips

Applies to: SurfaceGridSeries3D, SurfaceMeshSeries3D, WaterfallSeries3D

  • Disable lighting by setting SuppressLighting to false if light reflections and shading are not needed.
  • If contour lines are used, use FastColorZones or FastPalettedZones instead of ColorLineBy.. or PalettedLineBy.. .

Applies to: SurfaceGridSeries3D

  • With scrolling data (like 3D-spectrum or spectrogram), use InsertRowBackAndScroll() and InsertColumnBackAndScroll() methods to update data and axis ranges.
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Check InsertRowBackAndScroll / InsertColumnBackAndScroll usage in examples AudioSpectrogram3D and ExampleSpectrogram from our Demo.