Hierarchy

Properties

axisX: Axis
axisY: Axis
color?: number

NOTE: Uint32 encoded RGBA where Red is least significant byte. Can be translated to Color object with ColorUint32

cursorPosition: CursorPositionXY
iSample: number

NOTE: When solve result / cursor interpolation is enabled this will not be an integer!

id?: number

NOTE: Uint32

lookupValue?: number

NOTE: Float32

multiHit?: {
    x: number;
    y: number;
}[]

Only for AreaRangeSeries and AreaSeriesBipolar (1 series has 2 locations in 1 solve result, high + low).

rotation?: number

NOTE: Unit = Degrees

series: SeriesXY<ScaleXY<ViewportScale1D>, SolveResultXY>
size?: number

NOTE: Unit = Pixels

x: number
y: number