Enum PredefinedCamera
- Namespace
- LightningChartLib.WinForms.Charting
- Assembly
- LightningChart.WinForms.Charting.NET4.dll
Predefined camera for 3D view.
public enum PredefinedCamera
Fields
BackOrthographic = 6Orthographic camera, located in positive Z space and targeting towards the center of the 3D model. Y dimension vertically, X dimension horizontally.
BackPerspective = 14Perspective camera, located in positive Z space and targeting towards the center of the 3D model. Y dimension vertically, X dimension horizontally.
Default = 0Default perspective camera, located in front of the model, and having some sideways offset.
FrontOrthographic = 5Orthographic camera, located in negative Z space and targeting towards the center of the 3D model. Y dimension vertically, X dimension horizontally.
FrontPerspective = 13Perspective camera, located in negative Z space and targeting towards the center of the 3D model. Y dimension vertically, X dimension horizontally.
LeftOrthographic = 7Orthographic camera, located in negative X space and targeting towards the center of the 3D model. Y dimension vertically, Z dimension horizontally.
LeftPerspective = 15Perspective camera, located in negative X space and targeting towards the center of the 3D model. Y dimension vertically, Z dimension horizontally.
PiePerspective = 17Perspective camera for 3D pie.
PieTop = 1Orthographic top camera.
RightOrthographic = 8Orthographic camera, located in positive X space and targeting towards the center of the 3D model. Y dimension vertically, Z dimension horizontally.
RightPerspective = 16Perspective camera, located in positive X space and targeting towards the center of the 3D model. Y dimension vertically, Z dimension horizontally.
TopOrthographicXZ = 1Orthographic camera, located in positive Y space and targeting down in the center of the 3D model. X dimension vertically, Z dimension horizontally.
TopOrthographicZX = 2Orthographic camera, located in positive Y space and targeting down in the center of the 3D model. Z dimension vertically, X dimension horizontally.
TopPerspectiveXZ = 9Perspective camera, located in positive Y space and targeting down in the center of the 3D model. X dimension vertically, Z dimension horizontally.
TopPerspectiveZX = 10Perspective camera, located in positive Y space and targeting down in the center of the 3D model. Z dimension vertically, X dimension horizontally.
UnderOrthographicXZ = 3Orthographic camera, located in negative Y space and targeting down in the center of the 3D model. X dimension vertically, Z dimension horizontally.
UnderOrthographicZX = 4Orthographic camera, located in negative Y space and targeting down in the center of the 3D model. Z dimension vertically, X dimension horizontally.
UnderPerspectiveXZ = 11Perspective camera, located in negative Y space and targeting down in the center of the 3D model. X dimension vertically, Z dimension horizontally.
UnderPerspectiveZX = 12Perspective camera, located in negative Y space and targeting down in the center of the 3D model. Z dimension vertically, X dimension horizontally.