I am inquiring as to whether it is possible to create a SurfaceGridSeries3D or something like it to create the surface of a racetrack. I have made a track using PointLineSeries3D but with 30 series items with 2000 points each it is slow to render and slow to update with user interactions(rotate the track via mouse). Here is snapshot of the track I made using this method for some sort of a visual reference. Thanks
Irregular Shaped Surface Grid
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- ArctionPasi
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Re: Irregular Shaped Surface Grid
Hi,
SurfaceMeshSeries3D is best for this case. Calculate the X, Y and Z values for each node. Keep in mind the adjacency of the nodes. Please take a look at at
- Surface mesh, heat dissipation
- Surface mesh demos
Most extensive demo set is available in WinForms demo app.
Another approach is MeshModels in 3D. You can construct the model programmatically in newest versions, from array of vertices you can calculate.
SurfaceMeshSeries3D is best for this case. Calculate the X, Y and Z values for each node. Keep in mind the adjacency of the nodes. Please take a look at at
- Surface mesh, heat dissipation
- Surface mesh demos
Most extensive demo set is available in WinForms demo app.
Another approach is MeshModels in 3D. You can construct the model programmatically in newest versions, from array of vertices you can calculate.
LightningChart Support Team, PT
Re: Irregular Shaped Surface Grid
Thank you the SurfaceMeshSeries3D is working out perfect.