I have a problem: in general, the position of the axes is x to the right, y to the top and z to the monitor. I would like to make the rotations to get the position shown in the figure;
theoretically it would be simple with two rotations of the yz plane and the xy plane of 90 degrees respectively, but it is not. I tried with the PredefiniteCamera positions, I tried to manually enter the values, I tried to use the movements with the mouse, but it is impossible.
Could you give me help?
Rotations of Camera
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Re: Rotations of Camera
LightningChart is using some rotation order / style. This leads to a problem that for the certain angles there is no solution. Camera especially sensitive (i.e. Euler angles are invalid) then X or Y being equal 90. We are aware about those limitations and planning to modify our internal calculations. However, this is long-term plan.
As for now, the best workaround is to use angles slightly off, e.g. 89. I believe orientation you are looking should be achieved with RotationX=0, Y=89, Z=90.
Hope this helps.
As for now, the best workaround is to use angles slightly off, e.g. 89. I believe orientation you are looking should be achieved with RotationX=0, Y=89, Z=90.
Hope this helps.
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- Posts: 557
- Joined: Mon Mar 14, 2016 9:22 am
Re: Rotations of Camera
Hello,
LightningChart v8.4.1.4001 was just released. It contains a lot of new features, improvements and error fixes.
One of improvements that now Chart renders properly on all 3D camera angles.
Happy charting.
LightningChart v8.4.1.4001 was just released. It contains a lot of new features, improvements and error fixes.
One of improvements that now Chart renders properly on all 3D camera angles.
Happy charting.